Virtual Vice - a new technology crime novel based on true events

by Jason M. Kays

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Podcast Audiobook
33 Episodes
1013 Minutes Total

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Synopsis

In Virtual Vice by Jason M. Kays, readers follow disillusioned entertainment attorney Ian McKenzie as his professional life takes a decided turn for the questionable when he is hired by the charismatic and dangerous Scott White to represent Scott’s interests in his cutting edge Internet startup, Metropoleis Multimedia. Unfortunately for Ian, Scott has more in common with Scarface’s Tony Montana than Apple’s Steve Jobs, and things go from questionable to deadly in no time flat. As Scott’s confidant and consigliore, Ian soon finds himself caught between the Feds, La Cosa Nostra, and the Cali Cartel in a fatal game of corporate winner-take-all. Kays masterfully weaves the nuts and bolts of legal maneuverings and corporate worst-practices into an engaging and unpredictable thrill ride of a crime novel. Filled with wry humor and twists and turns galore, Virtual Vice keeps you guessing and wanting more while entertaining every step of the way.

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Story Elements

Ratings Factors

Language: Podcasts only - not specified
Sexual Content: Podcasts only - not specified
Target Audience Age/Stage of Life: Podcasts only - not specified
Violence: Death, but minimal violence

Setting

Geography: California
Realism: Consistent with real world, no magic, no unachieved science
Setting Type: Urban (city)
Time Period: Podcasts only - not specified

Main Character

Age: Adult
Gender: Male
Race: Podcasts only - not specified
Religion: Podcasts only - not specified
Sexual Preference: Podcasts only - not specified

Styles & Themes

Humor: Dark humor
Inspires Reader to Feel: Podcasts only - not specified
Mysteries & Puzzles: Significant mystery(ies) are core to driving the story
Pacing: Moves quickly
Physical Action: Podcasts only - not specified
Political/Social Commentary: Podcasts only - not specified
Romance: Podcasts only - not specified
Genre Mystery
 
Mysteries & Puzzles:
  • Significant mystery(ies) are core to driving the story
  • Thought-provoking puzzles tangentially related to story
  • Puzzles or clues that reader could use to solve mystery(ies) of story

About the author

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